Super Magnet is a defensive skill. It will pull in structures, bombs, gems, and coins to it (including players as bombs), at level 1 it has a weak pull and it gets stronger the higher level it gets.
Tips and Tricks
- This will not work against airstrikes, meteors, etc.
- It can however, pull in Homing Missiles, preventing them to home in on you.
- It can be used to make a floating platform of broken objects or pull bombs away from you.
- The Super Magnet's effect is very similar to the Black Hole skill.
- The only two differences are that that the Black Hole will pull in players (while dealing 15 damage), and that it will pull in pieces from broken structures, rather than the structures themselves.