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Extra unlocked

Extra Modes are configured with extra varieties to the game. They were first introduced on v1.3.5 (aka, The Intense Update), but removed on v2.0.0 and then returned on v2.1.1. There are currently three modes. Each mode has separate servers from each other and the main game. They can be accessed via the menu or the elevator in the Lobby. They're locked and to unlock and access them, you need to get 10 wins. Once you have 10 wins, you can only access the Big Server mode. Super Intense requires 20 wins, and Randomizer requires the Randomized! badge.

Available Extra Modes[]

Big Server[]

Big server
20 player server

The old Big Server icon.

This mode extends the max player per server to 25 players (back then to 24 players) and requires 10 wins in order to access. It was previously called the 20 Player Server. According to that name, up to 20 players could be in the server. You can join Big Servers directly from here.

Super Intense[]

Super intense

This mode locks the Intensity to 6.0 and can't be raised or lowered via the Shop. 20 wins are required to access this mode. 6.0 Intensity can be accessed here.

Randomizer[]

Randomizermode

This mode requires the Randomized! badge. Once entered, you are forced to equip Randomizer skill and perk upon joining the round. They'll stay equipped to another server even outside of this mode though, unless you change them outside the round.

Retired Extra Modes[]

Some of the modes didn't return after the removal of them or were removed for a specific reason.

Classic[]

Classic

This mode locked the Intensity to 3.0 and also restricted Event Icons from spawning. The Intensity couldn't be raised or lowered via the Shop, but you could still spawn Event Icons yourself. It was removed and replaced by Randomizer mode.

Hardcore Only[]

Old hardcore only

This mode forced you to equip the Hardcore Mode perk to join the round, or you'd stay in the Lobby. To access it, you had to get 10 wins with Hardcore Mode equipped.

Beginner Mode[]

Old beginner mode

This mode locked the[Intensity to 1.0 and it couldn't be raised or lowered via the Shop. Players who have passed all badges could no longer play it.

Trivia[]

  • Classic mode was added in v1.3.7, returned in v3.0.0 and removed in v3.10.5. According to Polyhex, the reason of its removal was because it was barely played.

Gallery[]

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